My name is Mikhail "BuZZeR" Kadikov and I am a professional Level Designer from Russia, currently living and working in Germany.

Specializing in Unreal Engine 3, Multiplayer and Singleplayer Level Design. Skilled with designing, planning, building and decorating fully playable 3D environments from scratch including scripting, in-game event setup and other gameplay implementation.

Experienced with Unreal Development Kit (UDK), Valve Hammer Editor, Autodesk 3DS Max.


ACONY Games GmbH & Co. KG
October 2006 - Present

  • Hedone (June 2010 - Present)
    Level Designer
  • Parabellum (October 2006 - May 2010)
    Level Designer


Paranoia (2004 - 2007)

Founder/Team leader, responsible for the game design, story, all game levels, scripted scenes and world textures.

Counter-Strike (2001 - 2005)

I have created more than 15 custom multiplayer levels.








 
2001-2012 ¿ Mikhail "BuZZeR" Kadikov.