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PARANOIA - single player total conversion mod based on Half-Life (GoldSrc engine).

I am responsible for the game design, story, all game levels, scripted scenes and world textures (2004-2007).

PARANOIA has been released on 3rd December 2007 and became one of the most popular single player mods in Half-Life community. It has been downloaded more than 100 000 times since release date. In June 2010 a port of PARANOIA was released for the Sega Dreamcast.

You will play the role of a russian officer of the secret service. Your first impressions are that this mission will be just like any other, but you really have no idea what nightmares future events have in store for you...

"This Russian effort has a Stalker vibe and soundtrack by Moscow nu-metal band Slot. Not many games claim 'impossible' visuals, but it does have a point: Half-Life's tech comes from the first Quake. Here, it shines projected lights on bump-mapped surfaces. Quizzed about its brutal anti-terrorist theme, its author rather worryingly answers: "It is our reality."

EDGE, November 2008

"Paranoia manages to look, sound and play great. The kicker here is: it's doing it on the Half Life 1 engine. While the technical merits alone allow Paranoia to compete for attention amongst its current generation rivals, the team has also made good on the overall narrative and pacing within this single player offering..."

ModDB MOTY 2007

 





Mod of the Year 2007


For more info and media please visit:

Official web site
Profile at ModDB
Profile at Desura
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2001-2012 ¿ Mikhail "BuZZeR" Kadikov.